Comments

Log in with itch.io to leave a comment.

(+1)

zzz…

Deleted post
(+4)

Wow what a cute game! I found this while I was downloading Holocure! I Just wish the devs werent so mean Pien.

(+2)

<3

(+2)

same XD

How run it game to windows?

(+2)

Technically this was designed for Playdate. However the Playdate SDK has a simulator you can use to play the game. You can download the Playdate SDK, which includes a Playdate Simulator application. If you unzip the file, you can run the pdx file on the simulator.

(+3)

Looks really good, but I can't tell how you're supposed to know which way your projectile is being aimed.

(+3)

🤔 could add an indicator for that - I’ll let you know when the update is made 

(+4)

Updated with a new indicator. Take a look :D

(+2)

That's better!

(-4)

it's a very bad sign if you are launching projectiles and you don't know where they are going to go

(+2)

this has already been fixed in the latest patch

(+1)

Appreciate the tip! 

(+3)

love the art! looks great

thank you! we also updated the boss fight arena if you want to check out the new version :)

(+2)

error when i try to sideload : 

"The bundleID field is missing from pdxinfo. "

(+1)

Hey poodledude, thanks for the comment! We're taking a look at it now, one of the mac devs might have added an accidental MACOS folder in the zip.

(+1)

So with the way files were uploaded, if you're on a Windows machine, the zip may unzip with "5 more minutes.pdx" but the game folder is in that folder. So like

5 more minutes.pdx

L 5 more minutes.pdx

L_game stuff

(+2)

We've uploaded another version, please give it a try!

(+2)

(yes windows machine) 

that fixed it for me,  thank you :)

(+2)

Gonna have a look now! You should also add a build number to the pdxinfo as this allows simpler updating through sideloading.

(1 edit) (+1)

Any advice on how that build number should be maintained? The pd docs suggest not maintaining a build number manually. (reference)

(+1)

I know very little about dev stuff, but I've been testing a pulp game for my friend, and I've literally just been manually incrementing the build number by 1 each time (starting with 101)